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I have a rigged and animated file made in blender that was exported as a .fbx file, but I can't open it with FBX Review or Unity. There is no error message that show up in either tool.

I have no idea what the problem is. I did a lot of searching and reading still have no clue on what is happening. I can't reproduce the problem. It happened on this file only. Any help is appreciated.

The file: https://drive.google.com/file/d/1INcxwUYd8i0rmObaHUsYJz9C4VmVQsHJ/view?usp=sharing

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  • $\begingroup$ Hi have you tried importing it back to blender itself? That worked alright for me. $\endgroup$ – Nxdhin2005 Aug 7 '20 at 4:54
  • $\begingroup$ yeah, i can import it back too. but still can't open it with unity or FBX Review. $\endgroup$ – Yi-Fong Li Aug 7 '20 at 14:56
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I found the reason:

I didn't apply the modifier inside Blender, but applied it when exporting. That's why it crashed. Just apply the modifier in Blender, before exporting, then everything is OK.

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