Ok so, I'm having a problem with changing image textures. Simply put, I need one object to have one texture one frame, and another the next. I know the obvious solution is to use "Clones" with the new texture... but... that has become unsustainable(for context I'm making a piece like Paper Mario where the characters are flat 2d objects) because of the amount of textures I'm creating! So... I require a simple way to swap textures without using a "Clone"