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I've been sculpting for the past couple days and realize as I move in for more detailed sculpting that I have a spot with dyntopo that I must have accidentally clicked. This was a couple days ago, so the undo button won't resolve it. I have attached a picture for a visual. Any help would be super helpful, and let me know if I need to supply anything else.

enter image description here

:)

EDIT: Heres an updated picture to pair with the answer that moonboots provided. It seems that changing the dyntopo to collapsed edges worked, and I just needed to play with the resolution and smooth brush to correct it out. Thanks Moon!

enter image description here

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Have you tried the Dyntopo > Refine Method > Collapse Edges? It will simplify your topology. Of course you need to set the good resolution, the one you'll choose will define the triangle minimum size.

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  • $\begingroup$ I'll try that, and I'll give ya an update in a little bit! UPDATE: So I tried that and it kinda works? It makes it more consistent with its surrounding typography, but its still sticks out like a sore thumb due to the random triangles that it creates. I'll play with the resolution and see if that can help. $\endgroup$ Aug 5, 2020 at 20:47
  • $\begingroup$ once you've simplified, use a brush that will smooth the shape, like the Smooth brush $\endgroup$
    – moonboots
    Aug 5, 2020 at 20:58
  • $\begingroup$ I think it worked out alright with a close enough resolution and the smooth brush. I'll post an updated pic in the question. Thanks moon :) $\endgroup$ Aug 5, 2020 at 21:01
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Dyntopo > Refine Method > Collapse Edges > pick any Sculpt tool Strength set to 0 then apply to to your area

Dyntopo > Refine Method > Collapse Edges

tool Strength set to 0

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  • $\begingroup$ I just uncheck this option and it works. $\endgroup$ Dec 11, 2021 at 10:34

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