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When I am in Compositing, my Render Layers node only has three sockets: Image, Alpha, and Depth. But it is supposed to have much more sockets based around denoising, namely Noisy Image, Denoising Normal, Denoising Albedo, Denoising Depth, Denoising Shadowing, Denoising Variance, Denoising Intensity, and Denoising Clean. How do I get those to show up?

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In the View Layer panel > Passes > Data, you need to activate the Denoising Data option.

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  • $\begingroup$ So you don't need to activate the Denoising option ? Or maybe you SHOULDN'T activate it ? $\endgroup$
    – thibsert
    Commented Aug 3, 2020 at 20:13
  • $\begingroup$ I thought you didn't need but I haven't tried it by the compositor yet $\endgroup$
    – moonboots
    Commented Aug 3, 2020 at 20:15
  • $\begingroup$ I just tried it with really low samples ; you definitively shouldn't use the integrated denoising if you plan to use the compositor denoising ! $\endgroup$
    – thibsert
    Commented Aug 3, 2020 at 20:24
  • $\begingroup$ Hey @thibsert :). Yes, you shouldn't combine the denoisers. That's why Denoising Data even come with its own Noisy Image output. That's a render output without the internal denoiser applied. As mentioned here $\endgroup$ Commented Aug 3, 2020 at 20:47
  • $\begingroup$ Thanks for the link ! As mentioned, Blender Manual doesn't cover it... for now... $\endgroup$
    – thibsert
    Commented Aug 3, 2020 at 21:11

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