0
$\begingroup$

I'm trying to write a blender plugin for a thirdparty renderer and just wondering how to add custom nodes into the "add new shader" menu. Currently I make subclasses of bpy.types.ShaderNode and registered fine. But these nodes don't show up in the menu, can anyone help?

Thanks.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.