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I created a simple male base mesh and put some fur and hair on him. However, whenever I rig the character and try to pose him the fur doesn't move along with the body, which confusing me.
Here is my blend file.

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The problem may be with the modifiers order. Make sure that in the 'object modifiers panel' your Particle Systems are below the Armature. See the printscreen below: enter image description here

I checked your model and I think it demands a little clean up:). You should remove doubles before adding a hair. If you don't you may expect a strange hair behavior on your model. Please check out this topic: Problems with particle hair in 2.72 (cycles).

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    $\begingroup$ Also make sure that use modifier stack is checked in the particle settings. $\endgroup$
    – PGmath
    Commented Dec 1, 2014 at 19:51

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