I have a 3d camera track and I have it solved perfectly but, when I set a floor, it looks like the floor would line up perfectly except, the camera is positioned upside down. Is there a way to flip the camera over and keep the position?enter image description here

  • $\begingroup$ in the clip editor you can set origin, but also wall or floor. Or set X and Y axis. Then re-do Setup Tracking Scene. $\endgroup$ – susu Jul 31 at 22:27
  • $\begingroup$ Or you can manually re-orient the camera: blender.stackexchange.com/questions/10698/… $\endgroup$ – susu Jul 31 at 22:31