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I am using the Solidify modifier from Blender. I just want to have the new surface that the modifier gave me. I dont see an option that its possible.

Is there a way how to do this?

Thank you

Simon

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    $\begingroup$ HI there :).Please add some images to visualize your problem.Thank u $\endgroup$
    – Nxdhin2005
    Jul 31 '20 at 6:46
  • $\begingroup$ you can disable the Fill Rim option, but of course you'll still have the original surface $\endgroup$
    – moonboots
    Jul 31 '20 at 8:21
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Via a script

Select the object with the solidify modifier (and only a solidify modifier) and run script. Creates a new object with only the faces created by the solidify modifier.

import bpy
import bmesh

context = bpy.context

dg = context.evaluated_depsgraph_get()

ob = context.object
bm = bmesh.new()
bm.from_object(ob, dg)
bmesh.ops.delete(
        bm,
        geom=bm.faces[0:len(ob.data.polygons)],
        context='FACES'
        )
me = bpy.data.meshes.new("Solidify")

bm.to_mesh(me)
ob2 = bpy.data.objects.new("Solidify", me)
context.collection.objects.link(ob2)

ob2.matrix_world = ob.matrix_world
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From what you said i have a feeling that you didn't apply the modifier

NOTE that you can't apply the modifier if you are in edit mode or the object is linked with another object

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