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I'm working on CG geeks forest road tut. The final render is black and It's a mat problem not a lighting thing like I just thought. In textured view it looks fine. I've attached screenshots. what have I messed up?

enter image description here

enter image description here

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    $\begingroup$ As it says in your screenshot, there is no output node in the material. You'll have to add one in the node editor $\endgroup$ – gandalf3 Nov 16 '14 at 0:12
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According to your screenshot, you don't have an output node in your material:

enter image description here

Add one by going to the node editor.

  1. To get the nod editor, either press F3 while hovering over an area which you want to make a node editor, or by selecting the area type from the dropdown in the header:

    enter image description here

  2. Then press ⇧ ShiftA> Output > Material output to add an output node:

    enter image description here

  3. Connect the output of your shader to the surface input of the output node:

    enter image description here

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