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I feel like something is just going way over my head here and I'm missing something really trivial. I'm doing a Grant Abbit well tutorial. I created a set of cubes along the x axis to use as the rocks for the well. I added a simple deform modifier. If I set it to bend at the z axis at 45 degrees, it makes a weird fan shape. I did also try making the origin set to an empty and that just swings the fan around.

File download: https://pasteall.org/blend/e826991d5a5e4e3b8f94e0ec92ff333f

Fan Shape

Settings

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  • $\begingroup$ maybe you rotated it in Object mode? Try to apply your object rotation... $\endgroup$
    – moonboots
    Jul 28, 2020 at 4:32
  • $\begingroup$ Ok I just tried appplying all transforms and the same thing happens $\endgroup$ Jul 28, 2020 at 4:50
  • $\begingroup$ So I just tried using the simple deform on an object that is by itself and not joined by other objects and it acts the way I would expect it to. So something about have mutiple joined objects is screwing it up $\endgroup$ Jul 28, 2020 at 4:52
  • $\begingroup$ mmh maybe share your file so that we can understand what's happening though... $\endgroup$
    – moonboots
    Jul 28, 2020 at 4:55
  • $\begingroup$ Sorry I'm also trying to figure that out. I've always used blend exchange, but it hasn't been working for me recently. My filesize is less than a mb. Do you know any other way I can upload it? $\endgroup$ Jul 28, 2020 at 5:03

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Your object is currently aligned with the Y axis, it needs to be aligned with X axis, so rotate it 90°, apply the rotation with CtrlA and it should work.

enter image description here

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  • $\begingroup$ Agh once I rotated it onto the x axis and applied the transforms it worked. That's kind of an important point that should be included in tutorials. Thanks! $\endgroup$ Jul 28, 2020 at 16:08

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