Is there a way to turn Blender simulations into animations that I can export to Unity?
What I want to do is to, say, animate a flag, run the simulation and export it to Unity to be used in a game. Is this possible?
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.Sign up to join this community