Does Blender has the function like C4D's optimize: can remove isolated vertexes or some problem vertexes in picture below. They are in mid of the edge, I can not use merge by distance function.. What should i do except manual selecting them..

Need to remove these vertexes in mid of an edge

  • $\begingroup$ limited dissolve docs.blender.org/manual/en/dev/modeling/meshes/editing/mesh/… $\endgroup$
    – susu
    Jul 25 '20 at 14:31
  • $\begingroup$ Since the loose vertices are every other vertex in this scenario, you could also select the whole edge ring and then use select > checker deselect (change the offset if necessary) to select all the loose ones. $\endgroup$ Jul 25 '20 at 14:33
  • $\begingroup$ @susu Thank you so much , I tried that, solved my problem ! $\endgroup$
    – MadBall
    Jul 25 '20 at 14:39
  • $\begingroup$ @ChristopherBennett Thank you for your reply! I also tried 'Checker Deselect' , it will select all vertexes from those edges.. $\endgroup$
    – MadBall
    Jul 25 '20 at 14:41
  • $\begingroup$ Possible duplicate of: blender.stackexchange.com/questions/3266/… $\endgroup$
    – susu
    Jul 25 '20 at 15:14

Use Limited dissolve

Mode: Edit Mode

Menu: Mesh ‣ Delete ‣ Limited Dissolve

This tool can simplify your mesh by dissolving vertices and edges separating flat regions.

Max Angle

Reduces detail on planar faces and linear edges with an adjustable angle threshold.

All Boundaries

Always dissolve vertices that have two edge users at boundaries.


Prevent faces from joining when they don’t share certain properties (material for e.g.).

From: https://docs.blender.org/manual/en/dev/modeling/meshes/editing/mesh/delete.html


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