I am following CG Geek's How to Create a Low Poly Tree in 1 Minute and I want to export this tree, shaders and all, to Unity so I can add it to my game. How would someone go about exporting a (Cycles Rendered) mesh To Unity? Thank You In advance!
(BTW, I know there are a lot of people that already asked this but I tried them and they don't work. Also (I think), my circumstance is kind of specific)