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With a lot of help on the internet, I managed to UV map a cube to exactly match a texture I have.

enter image description here

However in the main view window, I only see the texture on two faces (viewport shading set to Texture):

enter image description here

In the render mode, I see nothing at all, just default material:

enter image description here

Do I need to turn the UV map into material somehow to apply it to the object? Or is something else wrong?

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  • $\begingroup$ Did you link the image to the material? Did you assign the material to the faces? $\endgroup$
    – susu
    Commented Jul 24, 2020 at 15:37
  • $\begingroup$ No I only have UV map, I don't even have a material. I guess I need to turn the UV map into a material right? How can I do that? $\endgroup$ Commented Jul 24, 2020 at 16:12
  • $\begingroup$ @SUSU yes, that's it. I was confused that I saw texture at some places but not all. $\endgroup$ Commented Jul 24, 2020 at 16:19

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