I am new to blender and was wondering if this kind of project was possible.
I want to make a salvador dahli dripping clock and was wondering if this work flow would work for 3D printing.
First, I make a clock in blender
then I apply soft body physics or liquid phisics (?) and make it "melt" stopping it before it is unrecognizable.
then I go into edit mode and manipulate the mesh and export it for 3d printing.
Could this kind of thing actually be done?
Thanks so much for your help.