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So I make a cylinder, deleted a couple of vertices, and warped into this shape.

enter image description here

For some reason though when I try to go and fill in the missing faces, the fill tool doesn't for me. I tried the basic fill and grid fill but none of them fill in the faces.

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  • $\begingroup$ Using fill will create a single ngon face with a lot of vertices. You should avoid that. Use grid fill, so that you can keep the topology as quads. $\endgroup$
    – susu
    Jul 22 '20 at 19:11
  • $\begingroup$ If I understand this correctly you need to Apply the Warp modifier before you can create the faces in Edit Mode with the F key. $\endgroup$ Jul 22 '20 at 19:34
  • $\begingroup$ I was using ctrl+f to try and fill in the spots. Didn't know you could just hit the f key. Also even then, grid fill doesn't work. $\endgroup$
    – Gashphul
    Jul 22 '20 at 19:40
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you can use the "f" hotkey to fill in any edges or vertexes you have selected, you could try that and see if it works.

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