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How to save materials (the texture tab) as image?. Example: I have these stars models, but i want to save the texture too, to don´t have any problems when i open it in a program. enter image description here

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    $\begingroup$ what do you mean "save the texture"? To me, it looks like the stars may be a flat color and not have any texture, am I wrong? Could you post a photo of your node setup if you are in fact using textures? $\endgroup$
    – person132
    Commented Jul 21, 2020 at 18:54

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If by save the texture you mean bake the texture then make sure your render engine is set to Cycles.

UV unwrap your object so the texture maps onto it correctly when you bake it. I suggest that you do not have any overlapping islands.enter image description here

Then you should be able to press bake with it set to diffuse.

Although, it seems that you have a diffuse shader set to a yellow color with it mixed with a glossy shader and if you want to bake the reflections into the texture that would be different.

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