0
$\begingroup$

I'm new to blender and I was interested in using it to develop game mods. I started with a simple one and am having problems with the mesh of the personage's legs.

I edited the right side of the leg and then used Modifiers> mirror to mirror the other leg. But the other leg appeared with cuts in the mesh. I used the remove double and the mesh has dark spots. How can I solve this?

enter image description here enter image description here

$\endgroup$
0
$\begingroup$

You could try resetting the normals for the faces, in Edit Mode, select all the faces, go to Mesh at the top selection bar or press Alt + N, then set Normals from Face.

| improve this answer | |
$\endgroup$
  • $\begingroup$ Thank you very much. Fixed it. I was having this problem a lot with all the mesh. $\endgroup$ – TVBA Jul 20 at 2:07
  • $\begingroup$ No problem, nice model by the way. $\endgroup$ – Nascent Space Jul 20 at 4:24

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.