2
$\begingroup$

Here is my question: I have a single object and 5 modifiers to be applied to it. I would like to:

  1. Add all of them together
  2. Allow the user to change a set of parameters with some GUI, maybe a bar scrolling from a minimum to a maximum value
  3. Allow the user to apply the modifiers (all together) when he is satisfied with the result.

Let's keep it simple for now and let's say I consider

  • DECIMATE MODIFIER with the ratio parameter to be set
  • WIREFRAME MODIFIER with the thickness parameter to be set

Point 1.

I was thinking to something simple

Code:

class AddModifiers(bpy.types.Operator):    
    bl_idname = "modifiers.add"
    bl_label = "Adding Modifiers"
    bl_options = {"UNDO"}

    def execute(self,context):
        obj = bpy.context.active_object 
        bpy.ops.object.modifier_add(type='DECIMATE')
        bpy.context.object.modifiers["Decimate"].ratio=0.5 # parameter inizialization
        bpy.ops.object.modifier_add(type='WIREFRAME')
        bpy.context.object.modifiers["Wireframe"].thickness=2 # parameter initialization    

        return {'FINISHED'}

class Panel(bpy.types.Panel):
    bl_space_type = "VIEW_3D"
    bl_region_type = "TOOLS"
    bl_context = "objectmode"
    bl_category = "Modifiers"
    bl_label = "Add Modifiers"

    def draw(self, context):
        layout = self.layout
        # ALLINEAMENTO
        row = layout.row(align=True)    
        row.alignment = 'EXPAND'        
        row.operator("modifiers.add", text="Adding Modifiers")

    def register():     
        bpy.utils.register_class(AddModifiers)

register()

Point 2.

Really don't know how to do that... class and gui...

Point 3.

Adding a class like that (with its own button in the gui of course)

Code:

class ApplyModifiers(bpy.types.Operator):    
    bl_idname = "modifiers.apply"
    bl_label = "Applying Modifiers"
    bl_options = {"UNDO"}

    bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Decimate")
    bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Wireframe")
    return {'FINISHED'}
$\endgroup$
1
$\begingroup$

In point 1 for the add modifiers operator you set obj to the active_object but don't use it. Rather than using other operators it would be better to perform the task as -

obj = context.active_object
dm = obj.modifiers.new('Decimate','DECIMATE')
dm.ratio = 0.5

And similar for other modifiers.

For point 2 Inside draw() for your panel class you want to add

obj = context.active_object
row.prop(obj.modifiers['Decimate'], "ratio")

That will show the decimate modifiers ratio property right there in your panel. Adjust for other modifier properties you want.

For point 3 the apply modifiers needs to be inside the execute function.

$\endgroup$
  • $\begingroup$ hi sambler thanks for your question, very helpful. $\endgroup$ – piepolitb Nov 13 '14 at 15:00
  • $\begingroup$ thanks again sambler, I have 2 more questions 1. is it possible to constraint the parameter modifiers in a pre-set range? 2. I always get in the python console "keyError: 'bpy_prop_collection[key]: key "Descimate" not found'", although it works. The error is referred to the line in draw() row.prop(obj.modifiers['Decimate'], "ratio") $\endgroup$ – piepolitb Nov 14 '14 at 17:39
  • $\begingroup$ 1. no, the limits are set in the source code. 2. The panel can't display the value before the modifier is created, add a test if the modifier exists to show the ratio. $\endgroup$ – sambler Nov 26 '14 at 11:35

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.