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I wish to use an image sequence as an animated texture on an object (if possible). For example: I have image01.png, image02.png and image03.png and I wish to apply those as a texture on an object, while they work as an animated image sequence prefereably looped, if possible.I use Blender 2.8.

So what I seek is an image sequence on an object (UV wrapped), which is not a plane. Do you know if this is possible and how?

There is also alpha in the PNGs, but I guess that is not difficult to set up a transparency after the animated image sequence as texture works.

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The standard way is to use the "texture node" configured as "image sequence".

In this example I've got pic01.png, pic02.png, pic03.png and pic04.png in the same folder.

enter image description here

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    $\begingroup$ Thank you very much - that is exactly what I was looking for! :) $\endgroup$
    – Waterloo
    Commented Jul 18, 2020 at 15:32

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