I just started learning Blender today and I've encountered as an issue with rendering. When I set up my scene (which involves a cloth falling onto a sphere) and hit Ctrl+F2 to render my animation, only the first frame is rendered repeatedly, even though Blender is clearly iterating through every frame (the frame counter is going up).

On top of this, if I try to render one frame (which is not the first) specifically with F2, the first frame is rendered instead. The object to be rendered is snapped out of the camera view to the origin when rendering as well.

I am using Blender 2.83.2. Any suggestions on how to solve the issue? Perhaps I'm using the software incorrectly?

In terms of settings, I have not done any customization and I simply render my scene as-is.

  • 1
    $\begingroup$ Have you added a key frame at the start and end as well? (I used to forget doing this when I was a beginner) $\endgroup$ Jul 18, 2020 at 4:03
  • $\begingroup$ To be completely honest, I don't know how to do this. Is it the insert keyframe button? If so, there seem to be a ton of options (location, etc...). $\endgroup$
    – Scene
    Jul 18, 2020 at 4:16
  • $\begingroup$ So I figured out keyframes but the problem is still occuring $\endgroup$
    – Scene
    Jul 18, 2020 at 5:06

1 Answer 1


This is usually caused by the physic simulation that is not cached / baked.

Go to "Physics Properties" tab, then Cache, then Delete all Bakes and then Bake all dynamics. This should be enough.

enter image description here

  • $\begingroup$ Thank you! The render works as expected now. :) $\endgroup$
    – Scene
    Jul 18, 2020 at 16:11

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