I have created a graphic item in Shader using nodes, I would like to automate this graphic by looping a section, I have tried using keyframes to link a Value_Input_Node to a music track, but it will not let me bake it to the f-curves. It marks the value in the Value_Node like it recognises it as a valid entity, but that is all!
I am a noob at Blender, so if I am missing something really obvious forgive me.
I notice there are no loop_nodes, no recursive_nodes etc and I have tried creating a loop by feeding a result back into the first node in a Math Add loop to increment the value, no luck there either.
Any help on this would be greatly appreciated.
I have seen on Github there are addons that include a loop function for a loop node, but it looks so convoluted I would need to gain more experience before I could even consider attempting this as I do not even understand some of the terminology, lol!