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I have scene where the spider man is falling from a height .I am just making a render and I don't wanna get my hands dirty by adding an animation to the camera and the rig.I guess motion blur won't work unless I have an animation. So I wanted to know how to make a background motion blur to my scene to make it more realistic...I hope it will also tell the viewers that spiderman has been falling at a high velocity. But now my spiderman looks like he is standing in mid-air.I would love to know if there is any way to do it ?enter image description here

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Use a directional blur node in the compositor for the background, it should work for all other superheroes as well.

enter image description here

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  • $\begingroup$ That would be the perfect option only if my camera was pointing the character from a front view but my camera is placed behind the person.So I wanted a blur that is going in all direction like what a sunbeam node would do...Sorry that I didn't upload the image $\endgroup$
    – Nxdhin
    Jul 18, 2020 at 3:39
  • $\begingroup$ Also how can I separate my foreground and background $\endgroup$
    – Nxdhin
    Jul 18, 2020 at 3:51
  • $\begingroup$ In your case you need to use the zoom settings on the node. For other questions please use a different post. And, yes, next time please add more info, so that others don't have to guess what you want. $\endgroup$
    – susu
    Jul 18, 2020 at 5:59
  • $\begingroup$ Can you add that to the answer,please? $\endgroup$
    – Nxdhin
    Jul 18, 2020 at 6:07

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