I'm using Blender 2.83 Right now I'm using Blender to create a character for a video game. I create the character in Blender by using grease pencil. in each grease pencil object this have "layers" In the layers I have draw my character, each layer contains the head, hair, eyes, arm, hand.
This is my source from Blender. This will be very helpful to create sprites for video games. Right now you can do it by Hide all the layers and then render and save the image, for each layer. This works but it will need a lot of repeating steps.