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I have this model: enter image description here

When I apply Bevel, these triangular faces appear:

enter image description here

What's wrong?

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  • $\begingroup$ Activating Harden Normals fixed this issue. $\endgroup$ Jul 16, 2020 at 18:33
  • $\begingroup$ Please put this solution as an Answer to mark this as solved. Thank you @JachymMichal $\endgroup$ Jul 16, 2020 at 18:38

1 Answer 1

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This seems to be a shading issue.
Try these things in this order.

  1. Enable Clamp Overlap
  2. Enable Harden normals
  3. Enable Mesh > Autosmooth

enter image description here

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