I have a model from an FBX file that I've imported into Blender with an armature from Mixamo. When the file imported, its scale was 0.010. I fixed that by scaling the whole "Armature" object back to 1.0 after the import.
But every time I select the model's armature, it automatically scales back down to 0.010. Why? What could this be? Is this an FBX issue, or a bug in Blender? (My version is 2.83.1)
Here's what's happening: