I'm making a shoe. It should have parts that are symmetric, and parts that are not symmetric so mirror modifier is not a good solution. I would like to make three vertices connected with 2 edges exactly symmetric with center of symmetry in the middle vertex. That middle vertex is exactly where it's supposed to be, and I want it to remain in the exact place.

What workflow could I use to make one of the vertices to be exact mirror of the second one?

Three verticies


You can use snap to symmetry feature.

Select vertexes that you want to move in mirrored position. Then in menu choose Mesh -> Snap to Symmetry.

Then you need to adjust threshold using Adjust last operation (F9 or panel in bottom right corner)

Optionally, you can edit factor, to define what vertexes you want to move.

enter image description here

Then you can use X-mirror option to keep this vertexes in sync. This setting is located in 3 places:

enter image description here

  • $\begingroup$ Wow! Works perfectly! Great thanks! $\endgroup$ – Filip Franik Jul 11 '20 at 22:32

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.