I have done a modelling course making a dinosaur and am now practising making my own.
The course made the leg and attached it to the body as shown here. It involved rotating the edge loops quite a bit until they could be joined to the body's edge loop cut out for the leg. This process was rather clunky in my opinion.
While making my own model I went to see what others are doing for this step and I found this video (at 3:38) where instead the modeller just extrudes part of the body's faces out and then extrudes the bottom part of that new protrusion down to make the leg.
This creates 2 very different topologies, and I cannot tell which is better. The second method is a lot easier to do as it involves a much easier to manage topology, which in my book is good.
What are the pros and cons of these methods other than ease of use (the only thing my novice self has encountered)?
Just as an FYI I am modelling and rigging to practice making a small game, so I am also looking to animate these models.