I have been working on a mirrored mesh. Now I want to apply the mirror modifier and sew the middle edge loop of the mesh together by selecting it and merging the faces by distance. So I choose Merge by Distance with the faces selected:
What I expected was for the faces to stitch directly in the centerpoint between them, as is the case when I merge vertices by distance. However, what I got was an asymmetric line, which I don't want in this case; I want an edge loop running perfectly down the center of the model.
Is there a workaround here besides selecting all the vertex pairs across the center line from each other and merging them individually?