I am trying to simulate a tshirt on a person. Problem that I have encountered is a distance between tshirt and a body of the person. Both objects are meshed, tshirt has a cloth option chosen (distance 0.001m) and human has a collisions chosen. How can I reduce that distance? On a picture below it is clearly visible, black and orange one at the shoulders. Another issue is with the hand movement simulation, I am not sure what I am missing because when I put hands in a different position the tshirt is not reacting to it even though collissions between those two things are there.
Any help appreciated.
Edit 1: I attach screenshot as requested. Please see menu on the right hand side.
Edit 2: Did you mean Thickness Outer property?
I think it helped but I still do have a problem when avatar changes the hands position. I guess maybe I am trying to do the animation wrong? Because when in Pose Mode cloth do not collide with the arms as on a picture below. I was looking for some tutorial on yt but unfortunately did not find anything helpful.
Edit 3: I attach my file. I guess that issue could be related to the wrong animation and changing position of hands to dynamically, or I am missing some setting.
Thank you all for help.