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I can Append things from another blendfile if they're in Collections or various other groupings, but when I do Append -> blendfile -> World and select the World object, I get nothing appended. Is there any way to append a world? I specifically need the HDRi texture and the nodes around it.

Similarly I'd like to Append some nodes from a blendfile into the Compositor. Is that possible?

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  • $\begingroup$ That should be the way. Are you sure there is the World shader you need in the file? $\endgroup$
    – Carlo
    Commented Jul 10, 2020 at 0:34
  • $\begingroup$ Pretty sure -- here's a pic of the source blendfile open in blender: pasteboard.co/JgVwHLJ.png $\endgroup$
    – GaryO
    Commented Jul 10, 2020 at 0:41
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    $\begingroup$ It probably got appended alright just not in use. If you want to use it you have to manually set it up afterwards $\endgroup$ Commented Jul 10, 2020 at 1:02
  • $\begingroup$ Hi @DuarteFarrajotaRamos; thanks, you're right -- @Nxdhin2005 's answer helped me figure out how to set it up. $\endgroup$
    – GaryO
    Commented Jul 10, 2020 at 13:33
  • $\begingroup$ Happy that you found it helpfull $\endgroup$
    – Nxdhin
    Commented Jul 10, 2020 at 15:55

1 Answer 1

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To append an HDRi texture from another blend file along with the nodes :

  1. append the world
  2. select the world settings from the properties panel
  3. Click on the browse world settings to be linked
  4. In that you will see the appended world with the name World.001 if it's not named and will appear with the name if it's named in the appended .blend file enter image description here

The world will be appended along with the node setup

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    $\begingroup$ Thanks! That's exactly it. (Now I just have to figure out how to do that from Python, but I'm sure I can get that.) $\endgroup$
    – GaryO
    Commented Jul 10, 2020 at 13:36

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