how to get number of selected vertex and the number of total vertex with python? and how can I select an object by its name and make it the active?
You have multiple questions there:
import bpy import bmesh obj = bpy.context.active_object if bpy.context.mode == 'EDIT_MESH': bm = bmesh.from_edit_mesh(obj.data) verts = [ v.index for v in bm.verts if v.select ] else: verts = [ v.index for v in obj.data.vertices if v.select ] print(verts) print(len(obj.data.vertices))
and for the second question:
bpy.context.scene.objects.active = bpy.data.objects[name] # fix shortcoming identified by Omar : for obj in bpy.context.scene.objects: obj.select = ( obj == bpy.context.scene.objects.active)
$\begingroup$ thanks,the 1st one work fine but the 2nd one is not working well,I want it to select the object only but I find that it select 2 objects the one that was active and the one I select by the script $\endgroup$ Nov 6, 2014 at 16:42