I'm trying to render an object with a transparent background.
As per the instructions I've found online, I have "Transparent" checked in Render Properties, RBGA/PNG selected in Output Properties.
Both Render Preview and the rendered image have the checkered background. But, when I save the PNG and import into Illustrator, PS, Word, etc., I see a semi-transparent gray background (top right object).
As a control, I opened a new blender file and simple dummy figure (glowing cube + plane with yellow emission), rendered it with the same settings and that worked.
So, I'm not sure if there's some other setting here that I'm overlooking. To test that, I made a blank blender file, imported all the objects and lights from the model I was first trying to render, matched the world color/PNG transparency settings, and found that that worked...but I lost a lot of vibrancy despite carrying over the lights and everything (bottom left object).
Clamps, light paths, samples are all the same.
Any tips would be immensely helpful.