Before moving to 2.8, if I needed to fetch a vertex color used on a face I could easily enter wireframe mode and get the absolute vertex color. Since the wireframe in pre 2.8 versions would temporarily remove any applied shaders, this made selecting the absolute color value convenient. However, in versions 2.8+ whenever I tab into wireframe mode, the vertex colors disappear which means I can't access the absolute colors.

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  • $\begingroup$ There is a Flat colors option for the Solid shading mode $\endgroup$ – Duarte Farrajota Ramos Jul 7 at 21:58

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