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I imported a roblox mesh to blender, it looks fine when it's in viewport shading mode:

enter image description here

It looks like this:

enter image description here

But when it's in rendered viewport mode it looks like this:

enter image description here

It's like it's transparent. I want the bowtie, sword and face not transparent.

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    $\begingroup$ Hard to see where the problem is. Normally I'd say it comes from the materials on the objects, so it would be interesting to see the material setups. $\endgroup$ Jul 6, 2020 at 5:31
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    $\begingroup$ eevee? Cycles? How did you create the materials. Edit your question and show the controls for the materials. $\endgroup$
    – susu
    Jul 6, 2020 at 12:50

1 Answer 1

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Check your materials and see if there's any alpha values applied on the objects. It does look like it comes from the materials

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