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Doing a render of this viewenter image description here

Results in this output which looks strange, is there anything obvious I've messed up here ? Lighting, Cameras ? I have a single camera that I'm using (Use local camera is not ticked)

enter image description here

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  • $\begingroup$ The stripes on the materials looks like you have flat planes lying on top each other so they are intersecting. Are they all at the same level? $\endgroup$ – Gordon Brinkmann Jul 6 '20 at 5:35
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I think you don't have a light and images appear pink with moved texture try to add a color to the objects and a base .

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The top image is not the camera view but a view from the 3d vieport. The second one is the camera view.

The camera is slightly rotated on the X axis. To get the camera to look straight down you can clear the rotation by selecting the camera and pressingg Alt+R

To get an image without any perspective distortion use an orthogonal camera.

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