Results in this output which looks strange, is there anything obvious I've messed up here ? Lighting, Cameras ? I have a single camera that I'm using (Use local camera is not ticked)
The top image is not the camera view but a view from the 3d vieport. The second one is the camera view.
The camera is slightly rotated on the X axis. To get the camera to look straight down you can clear the rotation by selecting the camera and pressingg Alt+R
To get an image without any perspective distortion use an orthogonal camera.