I am trying to make some eyelashes for a model but I don't want to use particles so I've resorted to using a PNG texture on a plane. However it only works in solid view. When I switch to rendered it messes it up completely.
I've tried messing with alpha clip/hashed or what have you and that's not worked and I am running out of ideas here. Here's a picture of the node setup I'm using.
And here is the texture I'm using.
I'm only using a diffuse texture because I don't know how to make opacity/alpha maps or whatever they're called.
Also sorry for bad formatting, I'm not used to this text editor. If you need me to elaborate then I will. This is all I could think of on the spot related to my problem.