After switching from Maya to Blender I noticed that I can't select meshes as precisely as in Maya.
In Maya you select exactly what you clicked on, it doesn't matter how far the object is from the camera, you always get what you clicked on. In Blender it's fairly hard to select a specific mesh among other meshes, it seems Blender is trying to "help" me and correct my selection (like auto-aim in FPS games on console). I spend too much time trying to select the right mesh. Its not only time consuming, but also very annoying. I have to switch between shaded and wireframe modes, sometimes use strong zoom and hide functions to select the right mesh.
Is there a way to switch this "auto-aim" selection off? I would like to be able to select meshes just like in any other 3D program, by clicking exactly on them.