So I watched a tutorial on how to make fog and it showed just to add a volume scatter node, but when I do this nothing shows up, it's just blank. I'm basically trying to recreate the PS2 intro fog and need to be able to see it from a far distance looking downwards.
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$\begingroup$ Are you in eevee or cycles? $\endgroup$– Yohello 1Commented Jul 5, 2020 at 16:21
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$\begingroup$ evevee @Yohello1 $\endgroup$– MurthCommented Jul 5, 2020 at 16:22
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$\begingroup$ Try increasing your density and see if it does anything? $\endgroup$– Yohello 1Commented Jul 5, 2020 at 16:26
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2 Answers
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Your scene seems to be very large. There are some things you should check / try:
- in the rendering "Volumetrics" tab: usually the visibility starts at 0.1m and ends at 100m - probably you got to adjust those values
- increase density of your Volume Scatter node
- you need light to make your fog visible, probably increase the light strength if you already have lights in the scene
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$\begingroup$ Could i add a glow node to the fog? $\endgroup$– MurthCommented Jul 5, 2020 at 16:36
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$\begingroup$ When I increase the density nothing happens, my end is already at 50000 for volumetrics, and I tried the light but nothing :/ $\endgroup$– MurthCommented Jul 5, 2020 at 16:37
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$\begingroup$ His scene is fairly big but the object to which volume scatter node is applied is small $\endgroup$– NxdhinCommented Jul 5, 2020 at 16:50
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$\begingroup$ afaik you cannot add a glow node to your fog. Currently I can think of two things: The object itself could be displayed as bounds in the viewport, or it is just disabled. $\endgroup$– cgtinkerCommented Jul 5, 2020 at 16:50
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$\begingroup$ maybe just create a cube with basic dimensions and add your material to it, if everything is as described you should see the fog. Maybe the issue occurs when scaling up (at a certain point)... $\endgroup$– cgtinkerCommented Jul 5, 2020 at 16:54
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Make sure that if you are using an older version than 2.8 to check volumetrics in render properties tab and adjust the end clipping if you scene is large.
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$\begingroup$ It doesn't give me the option to check it $\endgroup$– MurthCommented Jul 5, 2020 at 16:30
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$\begingroup$ Then you must be using newer blender version .It is enabled by default.Make sure your volumetrics settings are same as mine.If still the problem persist share your .blend file $\endgroup$– NxdhinCommented Jul 5, 2020 at 16:37
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$\begingroup$ blend-exchange.giantcowfilms.com -use this to share you file.Also try tweaking the strength if your lights $\endgroup$– NxdhinCommented Jul 5, 2020 at 16:45
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$\begingroup$ I tried to upload it? Im not sure if it worked. Yea I checked the cube and it just straight up disappears/ becomes see through. @nxdhin2005 $\endgroup$– MurthCommented Jul 5, 2020 at 23:29