So I watched a tutorial on how to make fog and it showed just to add a volume scatter node, but when I do this nothing shows up, it's just blank. I'm basically trying to recreate the PS2 intro fog and need to be able to see it from a far distance looking downwards.
Your scene seems to be very large. There are some things you should check / try:
- in the rendering "Volumetrics" tab: usually the visibility starts at 0.1m and ends at 100m - probably you got to adjust those values
- increase density of your Volume Scatter node
- you need light to make your fog visible, probably increase the light strength if you already have lights in the scene