So I just started using blender this week and today I imported a megascans asset to learn more about rendering. When I am in look dev the asset looks normal and i dont see any smoothing errors. When i switch over to the render view either with cycles or eevee i get these weird smoothing artifacts. I dont have any modifiers on it. Its just the plain object from megascans. I tried turning smooth shading off and back on and also tried playing with the smoothing angle but it doesn't look like it does anything. This particular asset was downloaded as the full original scan file so it does not use a normal map. Any help would be sooooo appreciated.

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