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I'm trying to vibrate a uv-sphere using soft body dynamics. But along with compressions, the sphere also drifts away as shown in the animation.

Please provide a solution to prevent its translation.

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  • $\begingroup$ First thing that comes to mind it to place a (possibly invisible) Collision object behind it to block it. Or check the box next to Goal in the Soft Body settings in the Physics Properties tab. $\endgroup$ – Fjoersteller Jul 4 at 12:51

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