I'm trying to vibrate a uv-sphere using soft body dynamics. But along with compressions, the sphere also drifts away as shown in the animation.

Please provide a solution to prevent its translation.

  • $\begingroup$ First thing that comes to mind it to place a (possibly invisible) Collision object behind it to block it. Or check the box next to Goal in the Soft Body settings in the Physics Properties tab. $\endgroup$ – Fjoersteller Jul 4 '20 at 12:51

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.