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Whenever I press "G" the selected vertices distort. The shape is retain with respect to the viewer but the vertices themselves are massively distorted. I'm assuming I've changed a setting without knowing. Can any help? This doesn't happen when I open a new file, but does happen in this .blend file everytime.

In the images below, I have selected the vertices I'd like to move, then moved them slightly. By rotating the camera you can see the actual damage caused.

Vertices selected:

Pressed G and moved vertices slightly

Rotated view to observe damage

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  • $\begingroup$ I can't believe it, but after spending about 2 hours trying to figure this out, then posting this question, I just, by chance, found the cause. I had my snap setting set to "Snap to Face", rather than "Snap to Vertices". $\endgroup$ – Max Attwood Jul 3 at 9:40
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    $\begingroup$ Hey :). Glad you've found a solution! Please post your comment as a full answer, so it's easier to find. $\endgroup$ – Jachym Michal Jul 3 at 9:50

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