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I have a sphere in my scene, and I keyframe its position. However, I later decide to change its position on that keyframe, so I go back to the keyframe in question, and attempt to move the object. I cannot. It seems that Blender will not let me move an object on an existing keyframe. Is there a setting I am missing? Also I cannot adjust it's position between two keyframes to add a new one in the middle. It seems as though setting a keyframe locks it in stone. Any help would be appreciated.

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  • $\begingroup$ Select the existing keyframe you wanna remove and press 'x' -> delete keyframe $\endgroup$
    – Nxdhin
    Jul 3, 2020 at 4:50
  • $\begingroup$ maybe share your file (or just an object/armature that doesn't work anymore): blend-exchange.giantcowfilms.com $\endgroup$
    – moonboots
    Jul 3, 2020 at 6:21

2 Answers 2

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You can right click the key frames and clean them or you have to delete them and place the object in desired position and then add the key frames.

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Ok well, I had a dynamic paint modifier on the object. I removed that modifier, and like magic, i could move the object and key it again on the same frame. Looks like it may have just been a bug. I was using a beta version. I switched to the latest stable and I no longer have the problem. :) thanks for your tips

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