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Im doing my first character animation. Ive made all clothing, accessories etc. Im wondering, Is it best to rig and animate the head/body separately and then add the clothing or should it be done together?

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I would add clothing before and animate it together because then the clothes will stay on the character. You can then add cloth physics and the animating wont effect it.

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  • $\begingroup$ ok so animate both together and then enable cloth physics.. So things like glasses, shoes.. would you do the same and then add rigid body constraints etc? $\endgroup$ – Mossimo3 Jul 3 '20 at 1:43
  • $\begingroup$ yes I would do that $\endgroup$ – object Jul 3 '20 at 2:29

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