In the end it will be a video, for a music track of mine, a fly though through the corridor.
Let met start with a few picture to explain what I am trying to achieve. ( and a vid )
My question is not about the fly through part, it's about how to model the corridor around the bends.
The problem I am having , is how to get not just the hull around the bends, but also the pipes and other details.
The bends I made in edit mode, select edges, then spin (45 degrees) then fill (F) then extrude, and again spin. Then delete the faces I used to extrude.
Wiling to share the blend file if that helps explaining my problem.
I hope the answer won't be, I will have to do this part for part.
I am getting the feeling I am doing it too much the 3D cad way, not the Blender way.
I thought I had figured it out so I made the hull a parent, and the details childern, but this does not work for edit mode, only for object mode.