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I am experimenting with rigid body simulations and have an animated cube hitting a stack of cubes and moving around. The problem is, I tried to render and forgot to bake to keyframes, but now that I have, the keyframes are still not rendering and I can't see them in the timeline. I tried recreating the blend file using the properties panel and frame guessing but now the objects are not colliding! Is there a way to revert back to rigid body after keyframes are baked?

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  • $\begingroup$ Hi. Please make the title of your question specific to the problem you are having and not just the general topic. Thanks. $\endgroup$ – Ray Mairlot Jul 1 at 22:29

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