how do i create the above arch without those shabby polygons formations so its easy for UV unwrapping
2 Answers
Just to have it all in one place, Proportional editing works well too.
Set Falloff > Sphere and adjust size to your needs.
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1$\begingroup$ yes of course, it would be good to be able to create our own falloff though $\endgroup$ Jun 27, 2020 at 17:28
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$\begingroup$ Oh that would be one sweet feature :). $\endgroup$ Jun 27, 2020 at 17:30
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You could start from a circle, delete the bottom half, stretch on the Z axis, extrude up and flatten on the Z axis with SZ0. To give it depth, extrude on the Y axis.
You could also do it with the Curve tool: Create a plane, subdivide it, select the 2 extremity vertices and the central vertex, right click (context menu) > LoopTools > Curve.
It will also work if you start with a cube.