I recently learned from my previous question, that it's better make faces with 4 verts.
It really helped me with lots of things, unwraping, texturing, etc.
To reduce the poly counts of my models, I tried removing the unnecassary verts without turning any 4 vert face to n-gone.
But I don't know if it's OK from a professional perspective.
Please take a look at the image below.
M question is, can the polygons of a 3d model have different sizes? not slightly different, the difference between the size of the faces of my model is huge. i personally thought it's cool and fine but wanted to know some professionals opinion.
Thanks for reading my question,