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When modelling I will apply a turn the sub surf modifier back on and smooth shade my model and this tearing happens. Pressing Crtl+N doesn't fix this issue.

enter image description here Random tearing

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  • $\begingroup$ please show an image in edit mode, that shows the topology of the object. It looks like you are dealing with non-planar faces. $\endgroup$ – susu Jun 26 at 13:55

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