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As in title, I have like 2000 models to decimate, save and bake normals from one to another. Could a script fulfill such a task? Or I'm asking too much out of scripting? I don't need a script. but a question if it's possible. I gladly go and pay later on somewhere for such a thing but I need to know if it's possible. Thank you for reading and answering

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Yes it is possible, I have a script which does exactly that.

Short flow:

  • Import high poly model
  • Duplicate it
  • Decimate it (decimate modifier)
  • Setup normal map baking material and shader
  • Setup Cycles to bake normal map
  • Bake original high poly to low poly
  • Export low poly

An easy way to create the script is to do the flow in Blender UI and copy the commands from the scripting console.

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    $\begingroup$ Hello and welcome. Can you post sample code of how that works? $\endgroup$ – Duarte Farrajota Ramos Aug 28 at 11:40

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