As in title, I have like 2000 models to decimate, save and bake normals from one to another. Could a script fulfill such a task? Or I'm asking too much out of scripting? I don't need a script. but a question if it's possible. I gladly go and pay later on somewhere for such a thing but I need to know if it's possible. Thank you for reading and answering
Yes it is possible, I have a script which does exactly that.
- Import high poly model
- Duplicate it
- Decimate it (decimate modifier)
- Setup normal map baking material and shader
- Setup Cycles to bake normal map
- Bake original high poly to low poly
- Export low poly
An easy way to create the script is to do the flow in Blender UI and copy the commands from the scripting console.