As in title, I have like 2000 models to decimate, save and bake normals from one to another. Could a script fulfill such a task? Or I'm asking too much out of scripting? I don't need a script. but a question if it's possible. I gladly go and pay later on somewhere for such a thing but I need to know if it's possible. Thank you for reading and answering


Yes it is possible, I have a script which does exactly that.

Short flow:

  • Import high poly model
  • Duplicate it
  • Decimate it (decimate modifier)
  • Setup normal map baking material and shader
  • Setup Cycles to bake normal map
  • Bake original high poly to low poly
  • Export low poly

An easy way to create the script is to do the flow in Blender UI and copy the commands from the scripting console.

| improve this answer | |
  • 1
    $\begingroup$ Hello and welcome. Can you post sample code of how that works? $\endgroup$ – Duarte Farrajota Ramos Aug 28 at 11:40

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.